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Diablo 3 Loot Guide

Wednesday, 24 October 2012 12:17 by Admin
Diablo 3 Loot Guide

Currently updated up to patch 1.0.5!


Update (26th October)

  • Added Critical Chance for Bracers

Update (29th October)

  • Added Bleed Chance and Bleed Damage for weapons and offhands
  • Added Min and Max damage for weapons
  • Added Elemental Damage for weapons
  • Fixed Min/Max for jewelery

 

Patch 1.0.5 brought some pretty sweet changes when it comes to loot drops, but I couldn't find an all inclusive guide that helped me appraise my drops. Each time I got a drop I had to go to one of the various affix sites found around the internet, search for each affix, and compare the values to my item's. I needed a place where all of the ranges were listed, but it didn't exist. Luckily for you and me however, I decided to make my own!

 

The following guide lists the max possible values each type of equipment can have when dropped in Inferno using Monster Power. Be aware that some of the values may not match if you are playing on Monster Power 0. For more information on how affixes are rolled in patch 1.0.5 see our earlier post.

 

To make the most out of your farming sessions I recommend using Diablo 3 Gold Secrets (out review can be found here) in conjunction with this free guide, which is the best gold guide currently available for Diablo 3.

 

While I have double checked almost all of the values you will see below, errors are bound to happen when such large amounts of data are used. If you find any missing values, or have found an error, please let us know in the comments below.

 

Important: Damage values are shown in this format: (highest possible minimum damage) - (highest possible maximum damage). So if a weapon has the following ranges:

 

  • Min damage: 15-16
  • Max damage: 26-28

 

You would see: (16) - (28).

 

Note: This guide is for Magic and Rare items only. Legendary items have their own affix ranges and thus can not be appraised using this guide.

 

Click on one of the below links to jump to a specific section:

 

Base Values

These values are what each weapon, armor, and shield can have in terms of basic stats and apply to iLevel 63 items only!

 

 

Item NameDamageArmorBlock ChanceBlock Amount
Archon Crown (Helmet)    457    
Archon Spaulders (Shoulders)    406    
Archon Armor (Torso)   457    
Razorspikes (Bracer)    253    
Archon Gantlets (Gloves)    355    
High Scabbard (Belt)    305    
Archon Faulds (Pants)    457    
Archon Greaves (Boots)    355    
Sacred Shield (Shield)    1219  20%  4706
Dread Cloak (Cloak)    414    
Star Crown (Spirit Stone)   414    
Deva (Voodoo Mask)   414    
Elder Hat (Wizard Hat)   414    
Grand Chain (Mighty Belt)   368    
Kurastian Asp (Mojo) (110) - (405)      
Demi Lich ( Source) (110) - (405)      
Sanctified Quiver (Quiver) +15% Attack Speed      
Arch Axe (1-Handed Axe) (154) - (285)      
Darkblade (Dagger) (70) - (209)      
Demolisher (1-Handed Mace) (191) - (354)      
Centurion Spear (Spear) (214) - (320)      
Rune Sword (1-Handed Sword) (107) - (248)      
Decapitator (2-Handed Axe) (515) - (629)      
Doom Hammer (2-Handed Mace) (659) - (728)      
Dread Lance (Polearm) (570) - (696)      
Sovereign Staff (Staff) (468) - (701)      
Warlord Sword (2-Handed Sword) (382) - (572)      
Revenant Bow (Bow) (82) - (462)      
Hellion Crossbow (Crossbow) (421) - (514)      
Exorcist (Hand Crossbow) (50) - (279)      
Desolator Wand (Wand) (122) - (226)      
Guru Staff (Diabo) (341) - (632)      
Titan Axe (2-Handed Mighty Weapon) (539) - (595)      
Slayer (1-Handed Mighty Weapon) (154) - (285)      
Veil Piercer (Ceremonial Knife) (74) - (294)      
Heaven Hand (First Weapon) (107) - (248)      

Back to menu.

Armor

This section is split up into 2 tables due to size constraints, one for the "generic" armor pieces and one for the class specific ones.

 

Note: Class specific affixes that boost skills are not included in these tables because of their sheer amount.

 

Generic Armor

AffixHelmShoulderTorsoBracerGlovesBeltPantsBoots
Strength 200 300 200 200 200 300 200

200

 Intelligence 300 200 200 200 300 200 200 200
Vitality 200 200 300 200 200 200 300 200
Dexterity 200 200 200 200 300 200 200 300
Sockets 1 1 3 1 1 1 2 1
Movement Speed               12%
 Gold Find 25% 25% 25% 25% 25% 25% 25% 25%
Gold Pickup Radius 7 7 7 7 7 7 7 7
Can be Indestructible? Yes  Yes  Yes  Yes Yes  Yes Yes  Yes
Reduced Level Req. 18 18 18 18 18 18 18 18
Magic Find 20% 20% 20% 20% 20% 20% 20% 20%
Armor Bonus 397 265 397 265 265 265 397 265
CC Reduction  14%              
Resist (All) 80 80 80 80 80 80 80 80
Resist (Physical) 60 60 60 60 60 60 60 60
Resist (Fire) 60 60 60 60 60 60 60 60
Resist (Lightning) 60 60 60 60 60 60 60 60
Resist (Cold) 60 60 60 60 60 60 60 60
Resist (Poison) 60 60 60 60 60 60 60 60
Resist (Arcane) 60 60 60 60 60 60 60 60
Thorns 1454 2544 2544 1454 1454 2544 1454 1454
Reduced Damage from Elites     7%          
Reduced Damage from Melee     6% 6%        
Reduced Damage from Ranged     6% 6%        
 Critical Chance 6%     6% 10%      
Critical Damage         50%      
Attack Speed %         9%      
Chance to Chill   5.1%            
Chance to Fear  5.1%              
Chance to Freeze         5.1%      
Chance to Immobilize               5.1%
Chance to Knockback         5.1%      
Chance to Slow           5.1%    
Chance to Stun         5.1%      
Potion/Health Globe Bonus 12794 12794 12794 12794 12794 12794 12794 12794
Regeneration 342 342 599 342 342 342 342 342
Bonus Life (%) 12% 12% 12%     12%    

Class Specific Armor

Affix

CloakSpirit StoneVoodoo MaskWizard HatMighty Belt
Strength 200 200 200 200 300
 Intelligence 200 300 300 300 200
Vitality 300 200 200 200 200
Dexterity 200 200 200 200 200
Sockets 1 1 3 1 1
 Gold Find 25% 25% 25% 25% 25%
Gold Pickup Radius 7 7 7 7 7
Can be Indestructible? Yes  Yes  Yes  Yes Yes
 Reduced Level Req. 18 18 18 18 18
Magic Find 20% 20% 20% 20% 20%
Armor Bonus 397 397 397 397 265
CC Reduction     14%  14%  14%  
Resist (All) 80 80 80 80 80
Resist (Physical) 60 60 60 60 60
Resist (Fire) 60 60 60 60 60
Resist (Lightning) 60 60 60 60 60
Resist (Cold) 60 60 60 60 60
Resist (Poison) 60 60 60 60 60
Resist (Arcane) 60 60 60 60 60
Thorns 2544 1454 1454 1454 1454
Reduced Damage from Elites  7%        
 Reduced Damage from Melee 6%        
 Reduced Damage from Ranged 6%        
 Critical Chance   6% 6% 6%  
Chance to Fear     5.1%  5.1%  5.1%  
Chance to Freeze         5.1%
Potion/Health Globe Bonus 12794 12794 12794 12794 12794
Regeneration 599 342 342 342 342
Bonus Life (%) 12% 12% 12% 12% 12%
Life Steal (%)         3%
Max Resource 10   150 15 15
Arcane Power on Crit       10  
Resource Regen 1.333 2.5 14    
Life per Spirit Spent   63.9      

 Back to menu.

Weapons

Like the previous section the data here is split into 2 different tables due to size constraints. The first table is for generic weapons (both 1-hand and 2-hand), while the second for class specific ones.

 

Note: Like in the previous section class specific affixes that give bonuses to skills are not included in these tables.

 

Generic Weapons

Affix1-Handed Weapons2-Handed Weapons
Strength 350 595
 Intelligence 350 595
 Vitality 350  595
 Dexterity 350  595
Minimum Damage 321 321
Maximum Damage 436 436
Arcane Damage (316) - (727) (316) - (727)
Cold Damage (316) - (727) (316) - (727)
Fire Damage (316) - (727) (316) - (727)
Holy Damage (316) - (727) (316) - (727)
Lightning Damage (316) - (727) (316) - (727)
Poison Damage (316) - (727) (316) - (727)
Critical Damage 100% 200%
 Attack Speed % 11% 11%
Damage % 50% 50%
Bonus Damage vs Elites 6% 8%
Sockets  1 1
Chance to Blind 2.6% 5.1%
Chance to Chill 2.6% 5.1%
Chance to Fear 2.6% 5.1%
Chance to Freeze 2.6% 5.1%
Chance to Immobilize 2.6%  5.1%
Chance to Knockback  2.6% 5.1%
Chance to Stun  2.6%  5.1%
Chance to Slow  2.6% 5.1%
Chance to Bleed 35% 35%
Bleed Damage (1628) - (3230) (1628) - (3230)
Life on Hit 959 1918
Life on Kill 2878 5756
Life Steal (%) 3% 6%
Reduced Level Req. 18 18
Can be Indestructible? Yes Yes

 Class Specific Weapons

AffixHand CrossbowWandDiaboMighty WeaponMighty Weapon (2-hand)Ceremonial KnifeFist Weapon
Strength 350 350  595 350 595 350 350
 Intelligence 350 350  595 350 595 350 350
 Vitality 350 350  595 350 595 350 350
 Dexterity 350 350  595 350 595 350  350
Minimum Damage 321 321 321 321 321 321 321
Maximum Damage 436 436 436 436 436 436 436
Arcane Damage

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

Cold Damage

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

Fire Damage

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

Holy Damage

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

Lightning Damage

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

Poison Damage

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

(316)

-

(727)

Critical Damage 100% 100% 200% 100% 200% 100% 100%
 Attack Speed % 11% 11%  11% 11% 11%  11%  11%
Damage % 50% 50% 50% 50% 50%  50%  50%
Bonus Damage vs Elites 6% 8%  6%  6% 6%  6%  6%
Sockets 1 1 1  1 1  1  1
Chance to Blind 2.6% 2.6% 5.1% 2.6%  5.1% 2.6% 2.6%
Chance to Chill 2.6% 2.6% 5.1% 2.6% 5.1% 2.6% 2.6%
Chance to Fear 2.6% 2.6% 5.1% 2.6% 5.1% 2.6% 2.6%
Chance to Freeze 2.6% 2.6% 5.1%  2.6% 5.1% 2.6% 2.6%
Chance to Immobilize 2.6%  2.6% 5.1% 2.6% 5.1% 2.6% 2.6%
Chance to Knockback  2.6% 2.6% 5.1%  2.6% 5.1% 2.6% 2.6%
Chance to Stun  2.6%  2.6% 5.1%  2.6% 5.1% 2.6% 2.6%
Chance to Slow  2.6% 2.6% 5.1%  2.6% 5.1% 2.6% 2.6%
Chance to Bleed 35% 35% 35% 35% 35% 35% 35%
Bleed Damage

(1628)

-

(3230)

(1628)

-

(3230)

(1628)

-

(3230)

(1628)

-

(3230)

(1628)

-

(3230)

(1628)

-

(3230)

(1628)

-

(3230)

Life on Hit 959 959 1918 959 1918  959 959
Life on Kill 2878 2878  5756 2878  5756 2878 2878
Life Steal (%) 3% 3% 6% 3% 6% 3% 3%
Reduced Level Req. 18 18   18 18 18 18
Max Resource 10 10   15 15 150  
Resource Regeneration 1.333 2.5       14 2.5
Arcane Power on Crit   15          
Life per Spirit Spent   63.9         63.9
Can be Indestructible? Yes Yes Yes Yes Yes Yes Yes

Back to menu.

Jewelery

AffixRingAmulet
Strength 200 350
Intelligence 200 350
Vitality 200 350
Dexterity 200 350
Minimum/Max Damage
(35) - (102) (35) - (102)
Critical Chance 6% 10%
Critical Damage 50% 100%
Attack Speed 9% 9%
Resistance (All) 80 80
Resistance (Physical) 60 60
Resistance (Fire) 60 60
Resistance (Lightning) 60 60
Resistance (Cold) 60 60
Resistance (Poison) 60 60
Resistance (Arcane) 60 60
 Reduced Damage from Melee 6% 6%
 Reduced Damage from Ranged
6% 6%
Magic Find 20% 45%
 Gold Find 25% 50%
Armor Bonus 265 397
CC Reduction 14% 15%
Thorns 1454 2544
Sockets 1 1
Chance to Blind   5.1%
Life on Hit 479 959
Life on Kill 1439 2878
Potion/Health Globe Bonus 12794 12794
Regeneration 342 599
Bonus Life (%) 12% 16%

Back to menu.

Offhand Items

AffixShieldMojoQuiverSource
Strength 350 301 301 301
Intelligence 350 301 301 301
Vitality 350 301 301 301
Dexterity 350 301 301 301
Sockets 1 1 1 1
Can be Indestructible? Yes Yes Yes Yes
 Reduced Level Req. 18 18 18 18
Resistance (All) 80 80 80 80
Resistance (Physical) 60 60 60 60
Resistance (Fire) 60 60 60 60
Resistance (Lightning) 60 60 60 60
Resistance (Cold) 60 60 60 60
Resistance (Poison) 60 60 60 60
Resistance (Arcane) 60 60 60 60
Armor Bonus 397      
Thorns 2544 1454 1454 1454
Bonus Block % 9%      
CC Reduction 14%      
Bonus Damage vs Elites 6% 6% 6% 6%
Critical Chance   10% 10% 10%
Bonus Life (%) 16% 12% 12% 12%
Potion/Health Globe Bonus   12794 12794 12794
Regeneration   342 342 342
Chance to Bleed 35% 35% 35% 35%
Chance to Blind 2.6% 2.6% 2.6% 2.6%
Chance to Chill 2.6% 2.6% 2.6% 2.6%
Chance to Freeze 2.6% 2.6% 2.6% 2.6%
Chance to Immobilize 2.6% 2.6% 2.6% 2.6%
Chance to Knockback 2.6% 2.6% 2.6% 2.6%
Chance to Slow 2.6% 2.6% 2.6% 2.6%
Chance to Stun 2.6% 2.6% 2.6% 2.6%
Bleed Chance 35% 35% 35% 35%
Bleed Damage

(1628) - (3230)

(1628) - (3230) (1628) - (3230) (1628) - (3230)
Magic Find 20% 20% 20% 20%
 Gold Find  25% 25% 25% 25%
Reduced Damage from Elites 7%      
Reduced Damage from Ranged 6%      
Reduced Damage from Melee 6%      
Max Resource   150 10 15
Resource Regeneration   14 1.333  
Arcane Power on Crit       10

Back to menu.

Conclusion

Hope you guys are finding this guide as useful as I am. If at all possible try printing this guide so you don't have to alt-tab out of your game each time, or even better, setup a dual monitor system!

 

If you can spare a few bucks you should also get Diablo 3 Gold Secrets (out review can be found here) which works wonderful with this free guide.

Comments (2) -

October 25. 2012 19:01

a

this is awesome thanks!

By a | United States

Reply

Reply

October 26. 2012 00:33

Admin

No problem dude Smile

By Admin | Malta

Reply

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